King's Landing
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April 26
Sunday
King's Landing is a small park that QOC hasn’t used in a number of years, so welcome back. Our course setter (Ted Good) has managed to squeeze in a red course, and because there is no blue course, there will be an option for everyone to run the yellow course (at no extra charge) for fun as a sprint course. So for those looking for a little more orienteering, run a normal course first then try the sprint course!
Many of the hill sides in this park are quite steep, so keep that in mind when selecting a course. The brown course will have to climb/descend several steep hillsides in the far part of the map. There will also be a beige course which is a little shorter but is an option to avoid the worst climb. If it has rained recently then the steep hillsides will be quite slippery.
Other course comments:
- Brown/Green/Red courses will cross the major marsh to the far side of the map. You will get wet and muddy, and without paying $60+ Muddy Buddy entry fees either! How muddy will depend on how much recent rain there has been.
- On Green and Red, on the way to control 2, there is a bridge along the route. The bridge is unsafe and is closed. Do not take the bridge. You can run next to it.
- Note that Brown/Green/Red are at 1:7500 scale and the map fits on one sheet.
- The “On Top” clue symbol has been used for several reentrant controls to show that the control is actually above the reentrant. The controls are hung above the reentrant so you won’t have to climb down into them.
- Map scale will be either 1:5000 or 1:7500, on letter size paper. Contour interval is 10ft.
Any youth or large groups attending, please contact the Meet Director so that we can coordinate pre-registration for your group; the group registration and waiver form is part of the information on our Group Leaders page.
Location | King's Landing, Main parking area, Huntingtown, MD (Classic) | ||||||||||||||||||||||||||||||||
Registration | No advance registration required. Just show up and have fun! | ||||||||||||||||||||||||||||||||
Start Times | Start anytime between 11 - 1:30, and be back to download no later than 3pm. | ||||||||||||||||||||||||||||||||
Schedule | Sunday, April 26
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Volunteers |
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Location Details |
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Course Details | Classic
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Course Notes | Classic The map was updated in 2012. It was converted to OCAD for this meet but not everything is to correct mapping standards. (For example, there is slash over open areas instead of rough open). I did some map updates while vetting controls. Notice that the words on the map labeling water are not oriented to north. If you are like me and fold your map all up this could confuse you if you aren’t careful. Most of the green isn’t that bad. The original map only had two vegetation thicknesses. Most of the “fight” vegetation is mountain laurel and is passable. I have downgraded it to medium green in the areas I visited. No poison ivy has been seen. The terrain consists of ridges and valleys with lots of wet areas in the low lying areas. The hill sides are quite steep in places. Keep this in mind when planning your routes. | ||||||||||||||||||||||||||||||||
Entry Fees | Individual Entries
Note: juniors = under 21
Team or Group Entries Participants are welcome to compete together as a single team entry. Teams containing one or more nonmembers are charged the nonmember individual rate. Teams containing one or more adults are charged the adult individual rate. For teams to receive member or junior rates, all members of the team must be members or juniors, respectively. Each extra team map beyond the first is an additional $2. Individuals or teams desiring to compete on a second course can do so for a reduced fee of $2/map. Important Notes
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